Mier Assassin


Level: 2
Class: Soldier (Assassin)
Race: Mier
Weakness: Frost (S)
Resistances: Rock (S) Poison (S)
Health: 26

Power: 2 +2
Initiative: 3
Strength: 3
Faith: 1
Intelligence: 3
Vision: 4
Agility: 4 +1
Defence: 1 (If current shield equipped extra +2)
Dexterity: 4 +1
Darkness: 1
Cunning: 3 +1
Charisma: 1
Non-Card Items/Effects: Claws (1D4 damage, +2 to climbing rolls). Stealth (Can move undetected). Cat-Like ( Can’t be surprised).


A young Mier who since losing his family to a group of human raiders in an attack to enslave his people, became an assassin so he could avenge his family and rid the world of those who did foul deeds or committed acts of cruelty.


Embers Fall revillo1928 edwardosharpy